Cashing in on Cube raves By Murray Whyte
It's nearly impossible to
mention Vincenzo Natali, the 35-year old Toronto director, without immediately
paying lip service to his most successful filmic progeny, Cube. Made on a
shoestring $350,000 budget in 1997 while Natali was studying at the Canadian
Film Centre, Cube dropped a handful of strangers into an equi-proportioned room
that's the cube with an exit on each of its six sides, and defied them to
get out alive.
The exits were fitted with a variety of death traps, you see, and even if you
did make it through, what lay beyond it was ... another cube. In every
direction. For miles.
Released here to little fanfare, Cube left Canada behind and found
near-instant cult status abroad. In France, it was one of 1999's biggest hits,
taking in $6 million. In Japan, Cube grossed $4 million, breaking consecutive
weekly box office records at a Tokyo theatre, beating out such heavyweight
offerings as Jim Carrey's The Truman Show. And in the U.S., Cube improved on its
poor box office showing by becoming the top video rental for the first half of
1999, according to Playback magazine.
Its commercial success was matched
by its critical reception in such places as the United Kingdom, where Tim Robey,
a film critic with the Daily Telegraph in London, called it "one of the best
genre debuts of the past 10 years." Cube also spawned two sequels, Hypercube and
Cube Zero, neither of which Natali had a hand in, and a lasting presence in
cyberspace, where Cube junkies continue to trade news and scenarios in a
never-ending conspiratorial spiral.
Vincenzo Natali |
Heady stuff for a young aspirant looking for a way into the big leagues. With
Cube, it seemed sure he had found it. Courted and flattered by Hollywood, Natali
seemed to be on his way. And then, after years of unfulfilled promises, he
wasn't.
"I went through what's known as development hell," Natali
recalled last fall, at the Toronto International Film Festival. "I made the
mistake of fixating on one thing. I had a project all lined up and ready to go,
even before I finished Cube," he said. "It was a very ambitious project, and I
wasn't at the point in my career that I could get it done."
Somewhat
cowed, Natali went back to Canada and got back to work. The result was two films
made back to back: Cypher, a dystopian sci-fi thriller about corporate
complicity, and Nothing.
Nothing defies easy description, so Natali, an
easy presence with an engaging laugh, takes it slowly. "Even Cube, by
comparison, seems more conventional," he says carefully. "Nothing is a film that
doesn't have a lot of predecessors. No question, I've been influenced by many
filmmakers, but it was hard to find another film that it had a relationship, or
comparison to."
As simply as possible, Nothing is this: David and Andrew,
childhood friends locked in a sort of co-dependent, Odd Couple-style
relationship in a house wedged between two freeway on-ramps, awake one morning
to find the world is gone.
There is no ravaged landscape, stretching,
desolate, to the horizon. There is, in fact, no horizon, period. Outside their
front door is nothing — an endless, undefinable, glowing expanse of white, in
every direction — up, down, around and otherwise.
Nothing - The Movie |
Needless to say, this premise presented a number of challenges. "One of the
first questions we had to ask ourselves was: `What does nothing look like?' And,
well, it doesn't look like anything," Natali laughed.
It's also a shrewd
bit of financial husbandry for a sci-fi thriller: An imposing blankness is a
stunning visual technique, but also a frugal one in an era where mind-bending
special effects are the science-fiction norm (see: the Matrix series). "And
believe me, that's where the inspiration for the idea always comes from," he
said. "Necessity is the mother of invention."
But one of the challenges,
oddly enough, wasn't obtaining financing (Nothing was shot in Toronto for a
reported $5 million budget.) In that respect, Natali was finally able to
capitalize on Cube's success.
"By the time I had Nothing ready as a
screenplay, the international market had decided I was valuable," he said. "So
financing Nothing was incredibly easy, when in fact it should have been a
nightmare, because it's an odd movie."
David Hewlett & Marie-Josée Croze in Nothing - The
Movie |
"Odd" is something of an understatement. After a few tentative ventures into
the vast void surrounding them, David and Andrew come to realize this: The
nothingness is something they themselves created. As they learn more about their
new abilities to edit their reality, they bicker endlessly, willing away each
other's favorite things, soon realizing that they can wish away not only
physical objects, but their own negative emotions and memories.
"That's
when it becomes most interesting: If you can change yourself, what will you
become?" Natali said. "That was the moment I realized that this could be a
feature film, when we realized they would edit themselves."
The film then
becomes not a simple Castaway-style tale, in which two stranded friends look for
the way home. "It became more about how we edit our reality, which is something
we mentally do all the time," Natali said. "In the end, it's about their
relationship to the world, and to each other."
Considering the vast
number of editing changes they choose to make, the characters David and Andrew
clearly didn't think much of the reality surrounding them. The result is both
absurd and unsettling. If that's the only echo of Cube rattling around in
Nothing, then Natali's satisfied.
At some point, Natali would like to
grow beyond cult status — "I'd like to do a movie that gets released in 2,000
screens" — but he'll measure Nothing's success by other means.
"I defy
anyone to walk out of the film and say `Well, I've seen that before,'" Natali
said. "They might hate it, but I guarantee they will never have seen anything
like it." The Star - ArtsyStuff Magazine
http://www.nothingmovie.com/ |